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PRACTICE MAKES PERFECT
In RuneQuest, an untrained assassin with a dagger sneaking up on
someone asleep on the floor has a 50% chance of missing completely
with the attack.
- PJS
THE SUPERMAN IN THE STREET
An average man in Golden Heroes will get up and walk away after
having a safe dropped onto him from a height of 20 metres. This man
would also be capable of throwing a television the same distance.
- PJS
TOTAL SUPERIORITY
In Tunnels and Trolls, after two minutes of melee combat, no
matter how large the battle, everyone on one side will always be
completely unscathed.
- PJS
THE CLASH OF FEET
In RuneQuest, characters who know martial arts do more damage with
a critical hit when kicking than with a critical hit when using a
battleaxe.
- PJS
IT'S TOUGH ON KIDS THESE DAYS ...
An ordinary adolescent in Rolemaster has around 15 Body (Hit
Points) and skill of about +15 in a weapon. Using the Creatures and
Treasures supplement, he would easily be defeated by a rat, while an
owl would finish several such opponents. Even removing a spider from
the bath could result in serious wounds.
- PJS
CICERO'S AD DIVERSOS BY MEGAPHONE
Civilised nobles in RuneQuest cannot read or write.
- PJS
DANGEROUS AS HOUSES
Rolemaster requires Movement/Manoeuvre rolls for almost any action
a character takes. Using the tables given, the average person will
fall down the stairs at home once every 3 or 4 years.
- PJS
UNBALANCED COMBAT
In AD&D 2nd Edition, a Ranger or Barbarian may use a weapon in
each hand. He may use a longsword or a bastard sword in one hand and
a shortsword in the other, but may not use two shortswords.
- PJS
DANCING IN CHAINMAIL
In GURPS, the more armour you wear, the easier it is to dodge.
- PJS
MAGNUS VER MAGNUSSON WHO?
In Champions: the New Millenium (Hero Games), a normal human at
peak strength--without any super abilities--can *lift* a small semi
truck.
Kevin Mowery
(kemowery@freenet.columbus.oh.us)
WHO NEEDS STUN GUNS?
In GURPS, an unwounded person shot point-blank in the torso with
an assault rifle, on a normal hit, may fall unconscious but has
absolutely NO chance of dying from the wound. (Note: If optional
bleeding rules are being used, someone has to bandage the wound
within about 10 minutes for the above to be true. Big deal.)
Pee Kitty (Pkitty@cris.com)
FASTER THAN A SPEEDING BULLET
In WEG's game TORG, a character at maximum natural talent for
speed and no running training whatsoever can run a hundred meters in
4 seconds with a roll of 15 or better on 1d20.
Staffan Johansson (d96sj@efd.lth.se)
57 WEAPONS AND NOTHING SHOOTS
While the pseudo-myelin based technology of BattleTech's 'Mechs is still beyond our ordinary production means, the range and apparent penetration capabilities of their "gun"-style weaponry is extremely close to those of 1940s-vintage hardware.
The short-barrel armament of a first-version M1 Abrams tank had
better range and accuracy characteristics.
Bryan J. Maloney bjm10@cornell.edu
UP, UP AND AWAY
In GURPS Goblins, it is possible to have a character with a
negative weight. My friend & I postulated that these floating
goblins may be used as "fuel" for the elaborate balloons and
dirigibles of the nobility.
David S. Miller (davmil@microsoft.com)
FASTER THAN A SPEEDING BULLET II
In Palladium's Ninjas & Superspies, a normal person with a
maximum Speed attribute (24; already fast enough to break the world
record for the mile, but within reach of current atheletes) and a
maximum roll from the Running skill (+4D4 to Speed), can run 2-minute
miles (~30 mph). And the duration of this running is based on the
P.E. Attribute in rounds (15 seconds), so it can be kept up by an
average (10) P.E. for 1.25 miles, and by a maximum P.E. (with no
other physical skills but running, and +1 for the Running skill) of
25 for 3.125 miles, or effecively winning a 5k race in 6 minutes, 15
seconds!
Stan Bundysbundy@kih.net
IT'S HELL ON FASHION
In Palladium FRPG (1st edition, I don't know if it still applies
to 2nd), if you wear soft leather armour and a heavy crossbow bolt
hits you where the armour covers, you will take absolutely no damage,
but the armour will be in tatters.
Torben Mogensen (torbenm@diku.dk)
HELLO? MAPMAKERS GUILD?
In "The World of Synnibarr", the world is hollow and the inner
surface is inhabitable. Even though the inner surface is described as
spherical, the map wraps both N/S amd E/W, so it depicts a toroidal
surface.
Torben Mogensen (torbenm@diku.dk)
TINKERBELL NEVER LOOKED LIKE THIS
In Powers & Perils, the height/weight ratio of faerrys is such
that an average faerry has the build of an 6' man weighing 400lbs.
They sure don't look that way on the pictures. (The problem is that
the racial weight is given as a linear factor of the height, so a
faerry, being half as tall as a human, is given half the weight,
where it should have been 1/8th).
Torben Mogensen (torbenm@diku.dk)
THEY'RE SHOOTING AT US - STAND STILL!
In Ars Magica (3rd edition), you shouldn't try to use your dodge
skill to evade arrows, as you need a very good doge skill
before dodging gives you a smaller chance of being hit than just
being a moving target.
Torben Mogensen (torbenm@diku.dk)
VALLEY? WHAT VALLEY?
In Synnibarr, there is a "valley" so large that one cannot see the
mountains on one side of it from the mountains on the other side of
it... such a "valley" exists in North America - it is called the
Great Plains...
Unknown...
WE CAN DEAL WITH THE GLASS JAW, GET DOWN THE GUN RANGE!
In Living Steel someone with any unarmed combat skill (like a
heavyweight boxer) will be stunned by any blow 98% of the
time, unless he is skilled in Gun Combat.
Gordon W. Rycroftgwr1@ukc.ac.uk
BOMBS AWAY
in first edition warhammer 40,000, if you drop a completely
normal, naked, person from high enough then you can destroy anything
upto a light tank if they hit it. In fact, three such human missiles
can destroy any sized tank - even if it is the size of a
continent(!)
Smedley
ENERGETIC OLD MEN
In ad&d, follow these steps:
1) get a mage character with constitution 3(or there abouts).
have him adventure until he's level 20 or, and about 80 years old.
he'll have about 40 hit points.
2) create an 18 year old, 18 constitution fighter. he'll have between 5 and 14 hitpoints.
3) compare hit points: funny, but it takes up to 26 more blows with a two handed sword to kill an 80 year old man with terrible health than it does to kill a young, strapping, ultra-tough eighteen year old.
4) is it just me, or did something go wrong?
Smedley
ALL THAT IS OLD IS NOT OBSOLETE
In WH 40K(1st AND second ed) a primitive musket and an ultra-hi
tech boltgun are equal in deadliness, accuracy and rate of fire. The
only differnce is that muskets take a little longer to load (you cant
move and fire), and arent as good at penetrating armour. Good to see
that in the 41st millenium we'll have made massive weapon tech.
advances.
Smedley
FASTER THAN A . . . ER . . . WELL, FASTER THAN *HIM* ANYWAY
In Flying Buffalo's "Mercenaries, Spies and Private Eyes", all
characters have a Movement rating, but there are no rules which use
it.
Steven Howardblore@ibm.net